But, to me, this is where WAR breaks down pretty bad as a measuring stat.
Take Inciarte for instance: An OK offensive player who's going to be in the .730-.740 OPS range and steal you a few bases while hitting LO. His Bref oWar for 2016 was 2.2, dWar 1.7, overall War 3.8. His offense was up a bit and defense down a bit, but let's say that he's a routine 4 WAR guy for the next several years with half that value in his defense. At $7M-$8M per War, that would make him a $28-$30M per year player. Now, I like Inciarte and all, but in no universe is he worth that.
I mean, the minor leagues is crawling with defense/speed guys who can't hit a lick but who could, given the opportunity, play CF defense as well as Inciarte. But, they never get that chance because they can't even achieve the relatively paltry offense that Inciarte provides. Sure, War tries to account for that by assigning negative offensive War to a player, which in theory drives down the overall War and his value. But, let's say a hypothetical CF has 0 oWar, but a 2.5 dWar (keep in mind that the 0 oWar guy would have to be significantly worse than Inciartes .735OPS and 20SB) guy would, by your figuring be worth somewhere around $15M per year. That doesn't work in reality.